#coding: utf-8 

PIXEL2M = 24.8#30.0
SIMSPEED = 1.0
DEBUG = True
FASTMODE = True

FRAMERATE = 20. #20Htz
CONTROL_RATE = 10000. #4Htz
IMAGINATION_RATE = 10000. #10000Htz
DIRT_SECONDS = 3600.*0.2 #3600*8
DIRT_PERCENT = DIRT_SECONDS/3600/(1.0) # suja-se completamente em 3 dias sem limpar.

CLEAN_ROOM_EVERY_SECONDS = 1./DIRT_PERCENT*DIRT_SECONDS+DIRT_SECONDS

CLEANGRID = 0.4 #metros

P_WALL=(0,0,0)
P_DOOR=(36,42,169)
P_ROOM=(255,255,255)

